# Changelog

All notable changes to *Hollowlight* are documented here.

## [1.4.2] — 2026-07-29

### Added

- Added a “Reduce Screen Shake” accessibility option.
- Added unique audio cues for rare resource nodes.
- Added cloud-save conflict warnings before local data is overwritten.

### Fixed

- Fixed a crash when loading saves created during the Observatory boss encounter.
- Fixed merchants occasionally displaying sold-out items after restocking.
- Fixed controller focus becoming trapped in the crafting menu.
- Fixed several collision gaps in the Flooded Archives.
- Fixed an issue where the “No Stone Unturned” achievement could fail to unlock.

### Changed

- Improved performance in areas with heavy rain and particle effects.
- Reduced the volume of the low-health warning.
- Updated German, Brazilian Portuguese, and Japanese localization.

## [1.4.1] — 2026-07-16

### Added

- Added two new campfire conversations for Mira and Old Fen.
- Added an autosave indicator to the HUD.
- Added Steam Deck button glyphs and an optional larger-text preset.

### Fixed

- Fixed enemies detecting the player through closed iron gates.
- Fixed quest markers disappearing after changing display resolution.
- Fixed equipped charms occasionally duplicating after rapid inventory input.
- Fixed missing ambient audio in the Glasswood at night.
- Fixed credits failing to scroll correctly at ultrawide resolutions.

### Changed

- Increased the drop rate of Mooncap Spores from 8% to 12%.
- Shortened the recovery animation after using a healing flask.
- Rebalanced the Ash Warden’s second phase to reduce consecutive area attacks.
- Improved loading times when returning to the main menu.

## [1.4.0] — 2026-06-27

### Added

- Added the free “Echoes Below” questline, including a new underground region, three enemy types, and one optional boss.
- Added New Game Plus with remixed encounters and upgraded relics.
- Added manual map markers with six selectable icons.
- Added customizable controller bindings.
- Added five achievements and twelve cosmetic camp decorations.
- Added support for 21:9 and 32:9 displays.

### Fixed

- Fixed NPC schedules breaking when the system clock changed during play.
- Fixed poison damage continuing after resting at a campfire.
- Fixed missing shadows on low graphics settings.
- Fixed several dialogue lines that could repeat after completing companion quests.
- Fixed a rare softlock caused by entering the lighthouse during a storm event.
- Fixed inconsistent mouse sensitivity between gameplay and aiming modes.

### Changed

- Reworked the opening tutorial to introduce dodging and stamina earlier.
- Updated enemy scaling in the final chapter.
- Improved companion pathfinding in narrow spaces.
- Increased base inventory capacity from 24 to 28 slots.
- Renamed “Hard Mode” to “Veteran” and clarified its difficulty description.
- Updated the save format to support New Game Plus; existing saves are migrated automatically.