# Changelog

All notable changes to the game are documented here.

## [1.4.2] — 2026-07-29

### Added

- Added an option to reduce camera shake independently from other screen effects.
- Added missing subtitles for several ambient radio broadcasts.
- Added a warning when leaving an expedition with unspent upgrade points.

### Fixed

- Fixed a rare crash when loading a save created during the Observatory encounter.
- Fixed enemies occasionally spawning behind sealed doors in the Flooded Tunnels.
- Fixed controller prompts switching rapidly when using certain wireless gamepads.
- Fixed crafted items disappearing when the inventory was full.
- Fixed several collision issues near the Old Harbor cranes.
- Fixed the “No Stone Unturned” achievement failing to unlock retroactively.

### Changed

- Improved autosave reliability on Steam Deck and lower-spec PCs.
- Reduced the volume of the low-health heartbeat effect.
- Adjusted localization and UI spacing for German, French, and Brazilian Portuguese.

## [1.4.1] — 2026-07-17

### Added

- Added cloud-save conflict messaging with timestamps for local and remote files.
- Added three new accessibility presets for text readability, motion reduction, and combat assistance.
- Added unique map icons for discovered merchants and locked shortcuts.

### Fixed

- Fixed a progression blocker caused by speaking to Mara before restoring power to the tram.
- Fixed the final boss remaining invulnerable after skipping its phase-transition cutscene.
- Fixed NPC dialogue repeating after returning from the pause menu.
- Fixed ultrawide resolutions cropping journal illustrations.
- Fixed incorrect damage values shown for upgraded shock traps.
- Fixed rain particles appearing inside the Lighthouse interior.
- Fixed several minor typos and untranslated item descriptions.

### Changed

- Rebalanced early-game scrap rewards to make the first workshop upgrades available sooner.
- Increased the interaction range for ladders, switches, and dropped quest items.
- Improved enemy pathfinding around narrow staircases and movable cover.
- Save backups are now retained for the five most recent sessions instead of three.

## [1.4.0] — 2026-07-03

### Added

- Added “Echoes of the Deep,” a new late-game expedition featuring two regions, a multi-stage boss encounter, and new story scenes.
- Added six weapons, twelve equipment upgrades, and a new armor set.
- Added New Game Plus with remixed enemy placements and exclusive cosmetic rewards.
- Added manual save slots alongside the existing autosave system.
- Added full controller remapping and separate sensitivity settings for aiming and exploration.
- Added support for Steam achievements and Rich Presence.
- Added a photo mode with camera controls, filters, character poses, and logo-free screenshots.
- Added Korean and Simplified Chinese localization.

### Fixed

- Fixed status effects continuing to deal damage during cutscenes.
- Fixed companions blocking doorways and narrow passages.
- Fixed map completion occasionally exceeding 100%.
- Fixed inconsistent frame pacing when entering densely populated areas.
- Fixed inventory filters resetting after inspecting an item.
- Fixed audio crackling reported on some USB headsets.
- Fixed numerous visual seams, floating props, and missing collision surfaces across all regions.

### Changed

- Updated enemy scaling in the final third of the campaign.
- Reworked stamina regeneration to begin sooner after dodging.
- Improved lighting and fog in the Marsh, Shipyard, and Northern Cliffs.
- Reduced loading times by optimizing texture streaming.
- Updated the credits to include localization contributors and community playtesters.